Development Log
This devlog documents the ongoing development of WebDevEmpire.
Entries cover design decisions, system changes, balance updates, and technical
challenges encountered while building the game.
The project is developed as a hobby and learning exercise. Features are added
iteratively, and older systems are frequently revisited as new mechanics are
introduced.
The focus of this phase was establishing a stable economic foundation.
Developer salaries, module income, and infrastructure scaling were refactored
to better reflect long-term progression.
A major issue identified early was exponential cost inflation without
sufficient counter-balancing systems. This led to a redesign of growth curves
and tighter constraints on hiring and upgrades.
- Reworked developer salary scaling
- Introduced infrastructure-based hiring limits
- Stabilized early-game income spikes
The application layout was split into two clearly defined areas:
gameplay screens and informational content pages.
This change ensures that advertisements are never displayed inside
interactive gameplay interfaces and remain compliant with Google
AdSense policies.
- Introduced content-only pages
- Removed global ad loading
- Added safe editorial ad placements